AN EDUCATIONAL SIMULATION GAME

Play at
the edge.

You control the heating and shape of a simulated fusion plasma. Keep it stable for six simulated seconds. Higher pressure earns a higher score.

About two minutes. No physics background required.

CONTROLLER DEMOLIVE GAME PREVIEW
3D toroidal schematicStarting
THE CONTROL INTERVAL20ms
Shot clock0.000 s
Pressure βN0.00
Tearing forecast0%
Control cycles0
Plasma pressure Stability limit6-second shot

The controller is playing here. Press “Play the game” to take your turn. This uses a simplified physics model; the 3D geometry is illustrative.

01Practice at 1/10 speed.Learn the controls.
02Play at real time.Keep the plasma stable.
03Watch the controller play.Compare its score with yours.

HOW TO PLAY

Two sliders.
One balancing act.

Press Play the game, then Start shot. Move the heating and shape sliders while the clock runs. Your goal: keep the plasma stable for six simulated seconds and earn the highest score you can.

01 / YOUR FIRST CONTROL

Adjust the heating.

Move right to raise pressure and earn points faster. Move left to reduce pressure when risk rises.

02 / YOUR SECOND CONTROL

Adjust the shape.

Move right to raise the stability limit. Shape changes take time and reduce heating efficiency, so plan ahead.

03 / WATCH & RESPOND

Protect your margin.

Watch the pressure, stability margin and risk forecast. If the forecast rises or the margin shrinks, pull the heating back.

Finish the round: stay stable until the clock reaches six simulated seconds. A disruption ends it early. Your score adds up pressure over time.

Start slowly: practice takes about 60 real seconds. The real-time round takes six. Then watch the controller and compare scores under the same conditions.

Play the practice round

THE AUDIENCE

Who this is for.

For people exploring how AI should act, how humans stay responsible, and what good control looks like. No plasma-physics background required.

LEAD & DELIVER

AI leaders &
programme teams

Make the conversation about automation concrete. Explore which decisions people should make, which can be delegated, and what needs to be designed before deployment.

GOVERN & CHALLENGE

Risk, governance &
control teams

Pressure-test the phrase “human in the loop.” Consider response time, operating limits and evidence when deciding whether oversight is practical.

BUILD & DISCOVER

Builders, students &
curious minds

Learn through your hands. Fly the plasma, compare the controller, and connect the experience to the science behind prediction and feedback.

THE QUESTION BEHIND THE BUILD

Why I built it.

What does human oversight mean when a system moves faster than we can react?

20 ms
Richard LeclezioAI delivery · Programme governance · Risk

I built Twenty Milliseconds to make that question tangible. In my work in AI delivery and governance, I focus on turning ambition into clear objectives, operating limits and evidence.

This experiment invites you to experience the timing problem yourself: take the controls, feel the pressure, then compare what happens when a controller acts every 20 milliseconds.

The idea I want people to explore is simple: meaningful human oversight includes deciding the goals, setting boundaries, and reviewing outcomes. Those responsibilities begin before the system starts making decisions.

Try it. Question the assumptions. Follow the evidence.

01 THE TIMESCALES

A different kind
of fast.

Put the controller, the plasma, and a human response on the same clock. Drag the timeline to see what fits inside 300 milliseconds.

CONTROL-LOOP CHRONOMETER0–300 ms / COMMON SCALE
200ms

Elapsed time

10completed
20 ms intervals

Ten control intervals fit inside the 200 ms forecast horizon.

0100200300 ms
Controller20 ms per cycle
Mode growthIllustrative range
10–50 ms
Pressure responseGame parameter
100 ms
Forecast horizonReported experiment
200 ms
Human responseBenchmark assumption
250 ms
Each tick = one control intervalIllustrative timing comparison · not an experimental trace

5 intervalsin the model’s 100 ms pressure-response timescale.

10 intervalsinside a 200 ms forecast horizon.

12 intervalsbefore the assumed 250 ms human response.

20 ms and 200 ms: PPPL’s PACMAN report. The 100 ms response, 10–50 ms growth band, and 250 ms reaction are illustrative game assumptions; timing varies with the plasma and task.

02 THE THREE-SHOT CHALLENGE

Same plasma.
Different loop.

Practice slowly. Try real time. Then let the controller fly. These benchmark runs show why the pace of the loop matters.

011/10 SPEED

You, in slow motion

Practice gives your hands time to respond.

24/ 24
shots completed
PRESSURE βNSEED 11
0240 s3 s6 s
Completed at 6.00 sExample run
Mean performance12.0 βN·s
Fly this shot
02REAL TIME

You, at real time

The same warning becomes a fraction of a second.

02/ 24
shots completed
PRESSURE βNSEED 11
0240 s3 s6 s
Ended early at 2.51 sExample run
Mean performance5.0 βN·s
Fly this shot
0320 ms CYCLE

The controller

Repeated adjustments hold pressure below the limit.

24/ 24
shots completed
PRESSURE βNSEED 11
0240 s3 s6 s
Completed at 6.00 sExample run
Mean performance16.2 βN·s
Fly this shot
Plasma pressure Stability limit Completed shot Early termination

Calculated from this game: 24 fixed seeds (11–34) per mode. The simulated human reacts after 250 ms. Traces show the same seed, 11. These are educational simulation results, not DIII-D measurements or predictions of your score.

Take the controls

03 INSIDE THE SCIENCE

Hold the shape.
Hold the edge.

Heating raises pressure. Magnetic geometry changes the operating margin. The controller balances performance against instability.

POLOIDAL CROSS-SECTIONSCHEMATIC / NOT TO SCALE
01 / HEATING02 / SHAPING03 / INSTABILITYNESTED FLUX SURFACES
01 Heating input02 Shaping coils03 Instability region
Illustrative geometryHEATING INPUT SELECTED

THE PERFORMANCE LEVER

More heat.
Less margin.

In this game, increasing beam power raises normalised plasma pressure, βN. Higher pressure improves the score, but crossing the changing stability limit can trigger a tearing mode.

βNnormalised pressure
the game’s performance signal
RESEARCH

Prediction before intervention.

Experimental work at DIII-D demonstrated machine-learning approaches to plasma control. Seo et al. studied tearing avoidance; PACMAN connects diagnostics, predictors, controllers and actuators.

THIS GAME

A deliberately small model.

Four equations, a scripted stability limit, a perfect forecast, and a rule-based controller. The score is βN·seconds, a pressure-time proxy. It does not measure fusion power.